3D Game Development Class - Design, Build & Launch a 3D Game!
Duration: 1 Hour 30 Minutes | Ages: 8-14 | Class Size: Small Groups
Hands-On 3D Game Design for Kids Using Real Game Engines!
In this immersive game development class, kids will first use cardboards and connectors to make a game level, then they will explore how to make their level in a video game, using the PlayCanvas browser-based 3D game engine. With just an iPad, keyboard, mouse and their imagination, students will build, edit, and publish a functional 3D game level. They’ll learn to manipulate 3D objects, apply materials and physics, and gain experience with industry-standard design tools, all while having a blast bringing their ideas to life in a fully playable game!
✔ Hands-on Learning – Make your level design using cardboards, then use a 3D game engine to bring it to life!
✔ STEM & Technology Foundations – Master key game dev concepts like physics, logic, rendering, and level design.
✔ Creativity & Critical Thinking – Design your own level layout, choose materials, and shape the game world.
✔ Real-Time Feedback & Testing – Test and improve your game instantly with every new edit.
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How the Class Works
Step 1:
Learn the Level Design
in Real Life
Students explore and learn level design using cardboards and special cut and connect system. They will use markers to color their level.
Step 2:
Edit, Move, and Place
3D Objects in 3D Engine
They’ll learn a level design in the 3D game engine, and modify scenes to understand positioning, scaling, and transformation.
Step 3:
Add Physics &
Behavior
Students apply physics properties like rigid bodies, collisions, and gravity to create real-world interactions.
Step 4:
Test, Debug &
Iterate
Kids test their games in real time, learn from errors, and keep iterating to improve playability and fun!
What Kids Will Learn
🎮 Intro to Game Engines
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Learn the ins and outs of PlayCanvas and its tool sets, a real-time 3D development platform.
🧱 Object Manipulation in 3D Space
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Create, copy, move, rotate, and scale 3D models using X/Y/Z axes in a browser-based environment.
⚙️ Physics & Collisions
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Apply real-world physics like gravity, friction, and collision using rigid bodies and colliders.
🎨 Materials & Textures
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Learn to assign materials, textures, and lighting—making every level unique.
🗺️ Level Design & Scene Building
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Design and customize your level with cardboards, then bring it to life in a 3D game engine.
🚀 Game Publishing
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Launch and test the game iteratively and share the final build in class!
Why This Class is a Game-Changer
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🔧 Real-World Tools
Learn 3D level design both hands-on with cardboards and in an engine using PlayCanvas.
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🧠 STEM Meets Art
Explore engineering logic, physics, and visual creativity in one session.
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🎮 Build a Functional Game
This isn't just theory—students publish and test their game live.
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📱 Browser-Based & Beginner-Friendly
No installs, no coding required, just fun and learning!